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A planet is a celestial object are orbiting stars that has orbiting moons. All planets other than Nauvis can have any ground unique SE resource as well as vanilla resource. Unlike Nauvis, planets are generated at random depending on seed. Similar to all surfaces in Space Exploration, they are subject to random CME and meteors.

Planet Traits[edit]

  • radius size between 4000 to 10000 *
  • solar value between 7% to 108% *
  • 0% to 100% biter threat
  • day/night duration from 1min to 60mins
  • may not guarantee water
  • 1 - 6 moons orbiting it
  • specific planet can contain ruins

( * exception may apply as player discovers )

Resource Characteristics[edit]

  • planet will always contain all 6 vanilla resources: Iron, copper, coal, stone, uranium, oil.
  • may contain either or both SE resource, cryonite ore or vulcanite ore.
  • may contain only one of the following SE resource: beryl ore, iridite ore, holmium ore or vitamelange (will also create "biter meteor" hazard).
  • any of the following above mentioned resource can be the primary resource of the planet. This will also make this resource most abundant and make all core seams generate that specific core fragment.
  • water is not guaranteed, if there isnt any, it will be labelled 'waterless' under hazards
  • unlike moons, which follows similar aspects for resource generation, planets have lower resource frequency which results in patches being further apart. This is further compounded by fact that higher radius results in even lower frequency.