Map Generation Settings

This section should contain instructions for setting up the required mods, mod settings explanations, mapgen settings explanations and tips.

Map Generation Settings
Nauvis is always your starting planet. Most settings only apply to Nauvis and have no effect on other planets except cliffs and enemy settings.

Enemy
The advised enemy evolution settings are 75%.

Terrain
The Planet Size: Scale slider controls the size of Nauvis. The default value is still huge (5692 tile radius). Too small of a planet size may make it difficult to get enough resources to get off of Nauvis unless you use core mining, however it is easier to clear enemies completely.

Resources
Water and Methane ice have no effect as they cannot spawn on nauvis.

Uranium is very rare on Nauvis, high slider values will have no effect.

Crude oil can be abundant on Nauvis and has no settings limitations.

The abundance of most other resources is limited to values close to game defaults, however you can have higher size and richness if you have a lower frequency. In general, excessive values will be scaled down so you are encouraged to mine other planets and moons.