Mod compatibility status

Mining Space Industries II: Works. Adds some Space Exploration specific missions.

Krastorio 2: Compatible. Has special compatibility built-in support.

Rampant: If you are only using rampant for enemy AI then it works. If Rampant removes the base game spawners then the game WILL crash at a later point in your game.

Armored Biters, Cold Biters & Explosive Biters: Compatible.

Bobs Modules: Incompatible.

Bobs (other mods): Currently marked as incompatible. You can use it by editing the Info.json file but there are some major problems with the combined tech tree. Support is planned for a later date.

Angels: Currently marked as incompatible. You can use it by editing the Info.json file but there are some major problems with the combined tech tree. Support is planned for a later date.

Yuoki's mods: Currently marked as incompatible. You can use it by editing the Info.json file but there are problems with the combined tech tree + balance issues. Support is planned for a later date.

Bio Industries: Compatible.

Titanium, Lead, Silica & Silicon, Tungsten and the rest of the BZ mods: These are designed to be compatible, including delivery cannon recipes and integration into the production chains. They are also compatible with Space Exploration/Krastorio 2 in combination. Specific details about compatibility are available on these mods respective pages.

248k: Compatible with SE < 0.6. Incompatible with SE 0.6+ as there are various technology tree problems.

Combat Robots Overhaul: Incompatible.