New content in 0.3.+

New resources:

Beryllium is lightweight and used in space logistics and astronomic science.

Iridium is heavy and tough, used in heavy industry and material science.

Holmium is vital for advanced electrical technology and energy science.

Vitamelange is a strange organic moss that is only found on sufficiently humid planets and is used in biological research.

Cryonite if found on frozen worlds and is useful for cooling operations and processing certain resources.

Vulcanite is found on volcanic worlds and in planet cores. It is mainly used as a smelting additive an alternate rocket fuel.

Naquium interacts strangely with space and is only found in deep space.

Informatron pages. Press I to bring up Informatron, there are new Space Exploration pages explaining some of the core mechanics. The pages give you more than just static information, they also tell you think like how many rockets you have launched.

Universe Explorer. Press U. A sortable table-style UI showing you all the places you've discovered. You can click on a place to see the resource estimates and other properties before jumping into satellite mode.

Navigation satellites can now only discover planets and moons in the system they are launched from. If they run out of places to find they start finding stars instead but that's it. To discover more you can launch a satellite from the orbit of a different star, or a much easier way is to use telescopes. A new research lets you use telescopes to find things around different stars, or in deep space.

Delivery cannons: It's a railgun that can fire resources into orbit and around the solar system. The resources can be caught safely but you need to be careful, if they're not caught it deals some damage.

Pylons: They fit in a chunk-aligned grid. The 4 versions are used like big power poles, substations, construction zone links, or wide-area construction extenders depending on the version used.

Beacons: The beacon overhaul changes the way that all beacons work. Crafting machines can only be affected by 1 beacon, if affected by more beacons they overload and pause production. The basic beacon has 6 module slots and a range of 3. Wide area beacons Mk1 have 15 slots and a range of 14. The Mk2 2 versions have 20 module slots and a range of 14.

Deep space belts. These fast stylish belts have an underground span of 16 and come in 8 colors so you can do some crazy belt braiding.

Longer pipes and heat pipes. There are some long version of pipes and heat pipes to help with throughput issues. They give you some more options, and some more challenges.

Big heat exchanger and big turbine generator. These large machines can put out some serious power and can make full use of antimatter reactors.

Cryogun. You can make walls of ice and freeze enemies solid.

Unit capsules. You can grow biters and spitters, then release them from thrown capsules.